2024-12-18
Archive
WHAT
HOW
2024-11-22
2024-11-05
2024-11-04
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2024-08-16
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2024-06-18
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2024-05-22
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2024-03-25
2024-01-26
2024-01-26
2024-01-26
2023-12-15
2023-12-11
2023-11-13
2023-10-30
2023-09-28
2023-09-25
2023-09-25
2023-09-14
2023-09-07
2023-09-01
2023-08-23
2023-08-21
2023-08-19
2023-08-05
2023-07-14
2023-07-04
2023-06-30
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2023-06-20
2023-06-20
2023-06-15
2023-06-15
2023-06-14
2023-06-08
2023-06-08
2023-05-31
2023-05-31
2023-05-30
2023-05-29
2023-05-24
2023-05-23
2023-05-23
2023-04-18
2023-04-17
The bear market — a blessing or a curse?
My love (for NFTs) don’t cost a thing: The rise of free mints and open editions
Tip 1: Stay flexible with pricing — and allowlisting
Tip 2: Experiment with different platforms and blockchains
Tip 3: Prioritize worldbuilding and storytelling
Conclusion: Is it even the right time for artists to experiment with Web3?
2023-04-04
2023-04-03
2023-03-29
2023-03-28
2023-03-23
2023-03-20
2023-03-08
2023-03-06
2023-03-01
2023-02-28
2023-02-21
2023-02-16
2023-02-16
2023-02-15
2023-02-06
2023-02-02
2023-02-01
2023-01-30
2023-01-25
2023-01-23
2023-01-18
2023-01-15
Vérité: “Web3 builders need to understand the industries they’re trying to disrupt”
Dan Fowler: “The whole point of this thing is to build a better world for artists”
Jonathan Larr: “Lawyers should have a vision for where the law can and should be improved”
Anthony Volodkin: “It’s worth continuously reevaluating who the existing systems benefit“
BlackDave: “Innovation requires a bit of flexibility and struggle with the existing structures”
Colombo: “I see builders using innovation as a get-out-of-jail-free card … The law is the law”
2023-01-09
2023-01-05
Roadblock 1: Does the data exist to create marketing ROI benchmarks?
Roadblock 2: Is the music industry too unique to create marketing ROI benchmarks?
Roadblock 3: Are there too many variables to create marketing ROI benchmarks?
The final roadblock: Will there be enough industry participation to create marketing ROI benchmarks?
2022-12-21
2022-12-16
2022-12-12
2022-12-08
2022-11-26
2022-11-22
2022-11-10
2022-11-09
2022-11-07
2022-10-25
2022-10-24
2022-10-24
2022-10-20
2022-10-12
2022-10-12
2022-09-27
2022-09-23
Q1: What key challenges are workers currently facing in the music/tech ecosystem?
Q2: What skills are currently in demand for your job role/sector?
Q3: Have you thought about switching jobs in the last year?
Q4: Are the professional development opportunities associated with your job role adequate?
Q5: Do you feel optimistic about the future of your job role/sector?
2022-09-22
2022-09-20
2022-09-12
2022-09-09
2022-09-08
2022-09-07
2022-09-03
2022-08-29
2022-08-25
2022-08-05
2022-07-28
How we selected drops to study
Secondary sales transaction data and caveats
A. Summary stats: Overall secondary sale revenue & sale prices
B. Collector activity: How many people end up participating in an NFT drop at each stage?
D. Artist-level performance over time
Conclusion: What is “healthy” for an artist or platform, anyway?
Secondary sales activity for 1/1s and other NFTs sold at auction
Secondary sales trends by utility
2022-07-13
2022-07-12
2022-07-11
REPLICATION VS. ESCAPISM: EXPECTATIONS
REPLICATION VS. ESCAPISM: REALITY
EASY COMMUNICATION AND WAYFINDING: EXPECTATIONS
EASY COMMUNICATION AND WAYFINDING: REALITY
SOURCES OF ENJOYMENT: EXPECTATIONS
FLUIDITY OF AVATAR MOVEMENT: EXPECTATIONS
FLUIDITY OF AVATAR MOVEMENT: REALITY
2022-07-08
But wait… WHAT is the Metaverse, anyway?
New approaches for longform, immersive storytelling
New means for connecting with fans
New forms of personal and social identity
New monetization opportunities
Top-down approach: Gaming partnerships
Bottom-up and decentralized approaches
Onboarding, support, and engagement tips for artists and fans
Bespoke licensing deals with metaverse platforms
Direct uploads to platform libraries
Accessibility and rights considerations
Visual IP for identity and self-expression
Audio IP for social proof, remixing, and derivative works
How to execute on visual IP approaches
Designing for social stickiness
Bridging traditional <> metaverse audiences
2022-07-06
Ecosystem level: Weekly reading groups
Individual level: Industry interviews and brainstorms
Inclusive and emergent > exclusive and bounded
Disclaimer: Contributors’ affiliations with music/metaverse companies
INDIVIDUAL SENSE OF PRESENCE: WHAT IT MEANS
INDIVIDUAL SENSE OF PRESENCE: WHY IT’S IMPORTANT FOR MUSIC
INDIVIDUAL SENSE OF PRESENCE: METAVERSE STATE
INDIVIDUAL SENSE OF PRESENCE: HYPERVERSE STATE
UGC: WHY IT’S IMPORTANT FOR MUSIC
MASSIVELY SCALED: WHAT IT MEANS
MASSIVELY SCALED: WHY IT’S IMPORTANT FOR MUSIC
MASSIVELY SCALED: METAVERSE STATE
MASSIVELY SCALED: HYPERVERSE STATE
SCALED SYNCHRONICITY: WHAT IT MEANS
SCALED SYNCHRONICITY: WHY IT’S IMPORTANT FOR MUSIC
SCALED SYNCHRONICITY: METAVERSE STATE
SCALED SYNCHRONICITY: HYPERVERSE STATE
REAL-TIME RENDERED 3D VIRTUAL WORLDS: WHAT IT MEANS
REAL-TIME RENDERED 3D VIRTUAL WORLDS: WHY IT’S IMPORTANT FOR MUSIC
REAL-TIME RENDERED 3D VIRTUAL WORLDS: METAVERSE STATE
REAL-TIME RENDERED 3D VIRTUAL WORLDS: HYPERVERSE STATE
PERSISTENCE OF WORLDS OVER TIME: WHAT IT MEANS
PERSISTENCE OF WORLDS: WHY IT’S IMPORTANT FOR MUSIC
PERSISTENCE OF WORLDS: METAVERSE STATE
PERSISTENCE OF WORLDS: HYPERVERSE STATE
CONTINUITY OF DATA: WHAT IT MEANS
CONTINUITY OF DATA: WHY IT’S IMPORTANT FOR MUSIC
CONTINUITY OF DATA: METAVERSE STATE
CONTINUITY OF DATA: HYPERVERSE STATE
INTEROPERABLE NETWORK: WHAT IT MEANS
INTEROPERABLE NETWORK: WHY IT’S IMPORTANT FOR MUSIC
INTEROPERABLE NETWORK: METAVERSE STATE
INTEROPERABLE NETWORK: HYPERVERSE STATE
DECENTRALIZATION: WHAT IT MEANS
DECENTRALIZATION: WHY IT’S IMPORTANT FOR MUSIC
2022-06-23
2022-06-22
2022-06-20
2022-06-15
2022-06-10
2022-06-06
Defining Web3 music collectives as fluid activities, not fixed objects
Values: Introducing headlessness
Team-building and creation: Houses and alchemy
Intellectual property: The Chaos Agreement
Release: Gamification and the Chaos Festival
Economics & value flow: Custom revenue models both during and after creation
2022-06-06
2022-06-02
2022-05-24
2022-05-20
2022-05-20
2022-05-14
2022-05-11
2022-05-06
Our approach to tracking music NFTs
Backfilling missing + incomplete 2021 data
Primary sales revenue throughout 2021
Number of drops throughout 2021
Percentage + distribution of sales by platform
Sales by artist’s label affiliation
General pricing trends over time
wen utility? The top music NFT use cases
Pt. 1: On-chain (and related) utility
Outstanding questions + directions for future research
The “meta” challenge of metadata
2022-04-29
2022-04-24
2022-04-22
2022-04-15
2022-04-12
2022-04-01
2022-03-24
2022-03-11
2022-03-11
2022-03-11
A note on interacting with our dashboards
What Web3 projects have you worked on?
Do you intend to work on a Web3 Project?
Environmental concerns (both personal concerns and fan backlash)
Financial cost for fans — and artists
Perception of the crypto community
“No idea about the music industry”
2022-03-11
2022-03-11
2022-03-11
2022-03-10
2022-03-09
2022-03-08
2022-03-07
2022-03-07
2022-03-07
2022-03-05
2022-03-04
2022-03-03
2022-03-01
Artists on cap tables: Snoop’s Web3-native ambitions with Death Row
Startup funding rounds: Celebrity-backed metaverse investments continue to pick up steam
Exits: Spotify continues to beef up its podcast ad/monetization toolkit
Music NFT drops: Album and liner-note NFTs take center stage
Music/Web3 tools: Direct-to-fan messaging keeps up its momentum
2022-02-26
2022-02-24
2022-02-15
2022-02-14
2022-02-11
2022-02-10
2022-02-09
2022-02-08
2022-02-05
2022-02-04
2022-02-03
2022-01-29
Music startup funding rounds: IRL experiences get new cash infusion
Adjacent rounds to know: Slow, steady emergence of crypto services companies
Music NFT platforms/startups: Memorabilia-driven collectibles for legacy artists
Music NFT drops: High-profile drops ridden with scams and technical difficulties
2022-01-28
2022-01-26
2022-01-25
2022-01-21
2022-01-19
2022-01-19
2022-01-14
2022-01-12
2021-12-17
2021-12-16
2021-12-15
2021-12-14
2021-12-13
2021-11-16
2021-11-12
2021-11-09
2021-11-03
2021-10-29
2021-10-22
2021-10-22
2021-10-19
2021-10-10
2021-10-06
2021-10-05
2021-10-01
2021-09-28
2021-09-26
2021-09-21
2021-09-14
2021-09-07
2021-09-07
2021-08-14
2021-08-08
2021-07-29
2021-07-29
2021-07-29
2021-07-23
2021-07-09
2021-06-28
2021-06-25
2021-06-20
2021-06-07
2021-05-31
2021-05-28
2021-05-13
2021-05-04
2021-04-29
2021-04-21
2021-04-14
2021-04-12
2021-04-07
2021-03-16
2021-03-02
2021-03-02
2021-02-23
2021-02-08
2021-02-07
2021-02-05
2021-02-04
2021-01-29
2021-01-27
2021-01-13
2021-01-11
2021-01-11
2021-01-11
2021-01-11
2021-01-11
2021-01-11
2021-01-11
2021-01-11
2021-01-11
2021-01-11
2021-01-11
2021-01-11
2021-01-11
2021-01-11
2021-01-08
2021-01-04
2020-12-29
2020-12-28
2020-12-18
2020-12-16
2020-12-14
2020-12-14
2020-12-11
2020-12-09
2020-12-07
2020-12-07
2020-12-03
2020-11-30
2020-11-29
2020-11-24
2020-11-23
2020-11-20
2020-11-17
2020-11-04
2020-10-27
2020-10-26
2020-10-20
2020-10-14
2020-10-11
2020-10-06
2020-10-01
2020-09-28
2020-09-22
2020-09-16
2020-09-15
2020-09-11
2020-09-07
1. Integrations where artists are already active
2. Synchronous and asynchronous communication in one place
3. Horizontal and vertical communication in one place
4. Mutual acknowledgement as humans, not as producers or consumers
5. Creating opportunity through internal community, not external validation
2020-09-04
2020-08-31
2020-08-31
2020-08-24
2020-08-22
2020-08-19
2020-08-18
2020-08-07
2020-08-06
2020-08-05
2020-07-31
2020-07-30
2020-07-28
2020-07-21
2020-07-15
2020-07-01
2020-06-30
2020-06-24
2020-06-24
2020-06-23
2020-06-19
2020-06-12
2020-06-09
2020-06-05
2020-05-31
2020-05-28
2020-05-27
2020-05-12
2020-05-11
2020-05-11
2020-05-01
2020-04-28
2020-04-24
2020-04-10
2020-03-31
2020-03-25
2020-03-25
2020-03-24
2020-03-06
2020-03-05
1. Hollywood and Silicon Valley can learn from their similarities — and differences
2. Silicon Valley is helping Hollywood stars rewrite the value of their own fame
3. New tech partnerships are finally giving artists a share in the distribution of their own work
4. Diversity remains an important motivation, and challenge, among artist-investors
2020-03-03
2020-02-14
2020-02-11
2020-01-30
2020-01-29
2020-01-28
2020-01-28
Remixes, covers and acoustic versions
Teaser posts and stories on Instagram and Snapchat
Dances and challenges on short-form UGC video apps like TikTok
Crowdsourced market research and A/B testing
Dedicated Facebook/WhatsApp/Patreon groups, private fan clubs
Derivations and adaptations of videos for different audiences
2020-01-23
2020-01-22
2020-01-13
2019-12-30
2019-12-20
2019-12-17
2019-12-15
2019-12-13
2019-12-13
2019-11-07
2019-10-12
2019-08-26
2019-08-08
2019-08-01
2019-07-11
The “no-code” movement in tech: A brief primer
What is the equivalent of a “no-code” marketplace for music?
The problem: “Rapid prototyping” won’t give you a hit song
What kinds of artists — and companies — win out in a “no-code” music world?
Software will raise the floor of creativity — but humans need to raise the ceiling
2019-07-07
2019-06-27
2019-06-24
Spotify’s search function prioritizes “This Is” playlists above nearly everything else
Who qualifies for a “This Is” playlist?
Who gets a hand-curated “This Is” playlist?
Unclear standards for hand-curated vs. algorithmic “This Is” playlists: Key themes
How much control do artists really have over their marketing on streaming services?
2019-06-03
2019-06-02